VectorMap<int, String> vm; ... for(const auto& m : vm) ...
VectorMap<int, String> vm; ... for(const auto& m : ~vm) ...
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1. Enumarates the values in the vm. 2. Enumaretes the key-value pairs in the vm (as KeyValueRef struct - a very handy feature!)? Best regards, Oblivion
for(const auto& m : vm.GetKeys()) ...