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Home » U++ Library support » U++ Callbacks and Timers » Setting a timer to call Ctrl::Refresh in Ctrl::Paint()
Setting a timer to call Ctrl::Refresh in Ctrl::Paint() [message #53768] Tue, 28 April 2020 17:59 Go to next message
Oblivion is currently offline  Oblivion
Messages: 1092
Registered: August 2007
Senior Contributor
Hi,

Is setting a timer (to call Ctrl::Refresh) in Ctrl::Paint method or its overrides allowed?

Apparently it works, but I need to be sure.

Thanks in advance.

Best regards,
Oblivion


[Updated on: Tue, 28 April 2020 18:00]

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Re: Setting a timer to call Ctrl::Refresh in Ctrl::Paint() [message #53807 is a reply to message #53768] Sun, 03 May 2020 15:14 Go to previous message
mirek is currently offline  mirek
Messages: 13975
Registered: November 2005
Ultimate Member
Oblivion wrote on Tue, 28 April 2020 17:59
Hi,

Is setting a timer (to call Ctrl::Refresh) in Ctrl::Paint method or its overrides allowed?

Apparently it works, but I need to be sure.

Thanks in advance.

Best regards,
Oblivion


Yes. Actually, setting time (even with zero timeout, "Post") is the only thing allowed always.

Mirek
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