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Home » U++ Library support » Menus&Toolbars » Menu callbacks
Menu callbacks [message #586] Fri, 13 January 2006 18:00 Go to next message
hojtsy is currently offline  hojtsy
Messages: 241
Registered: January 2006
Location: Budapest, Hungary
Experienced Member
I am trying to understand the Bombs example. What is not clear is that how the checkboxes next to the "Easy" "Medium" and "Difficult" level get updated. Is it possible that the Bombs::Game(Bar& menu) callback is invoked every time the game menu needs to be displayed?
Re: Menu callbacks [message #587 is a reply to message #586] Fri, 13 January 2006 18:05 Go to previous message
mirek is currently offline  mirek
Messages: 13975
Registered: November 2005
Ultimate Member
Yes.

Actually, instead of displayed, more precise term here is "opened" (pulled down etc...).
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