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Home » Developing U++ » External resources » Unit Testing Framework
Unit Testing Framework [message #9742] Tue, 29 May 2007 10:02 Go to next message
zsolt is currently offline  zsolt
Messages: 590
Registered: December 2005
Location: Budapest, Hungary
Contributor
Very, very easy to use, compared to other frameworks.
Maybe a closer Ultimate++ integration would be valuable.

http://unittest-cpp.sourceforge.net/

Currently, it needs some minimal hacking to be useful in upp.
Re: Unit Testing Framework [message #9748 is a reply to message #9742] Tue, 29 May 2007 17:13 Go to previous messageGo to next message
Novo is currently offline  Novo
Messages: 890
Registered: December 2006
Experienced Contributor
Bost.Test http://www.boost.org/
I think it is the best in the C++ world.


Regards,
Novo
Re: Unit Testing Framework [message #9808 is a reply to message #9748] Thu, 31 May 2007 15:21 Go to previous messageGo to next message
ebojd is currently offline  ebojd
Messages: 225
Registered: January 2007
Location: USA
Experienced Member
I would love to see better and/or more thorough adaptation of Boost projects into Upp.

EBo --
Re: Unit Testing Framework [message #9809 is a reply to message #9808] Thu, 31 May 2007 17:02 Go to previous messageGo to next message
Novo is currently offline  Novo
Messages: 890
Registered: December 2006
Experienced Contributor
ebojd wrote on Thu, 31 May 2007 09:21

I would love to see better and/or more thorough adaptation of Boost projects into Upp.

EBo --



Me either. Unfortunately, as I understood from previous discussions, Mirek is thinking that:

1) STL is evil because containers in STL are four times slower than containers in NTL/UPP Core, and there are problems with removing data from STL containers;
2) BOOST is an extension of STL;

http://www.ultimatepp.org/forum/index.php?t=msg&&th= 2223&goto=9296#msg_9296


Regards,
Novo

[Updated on: Thu, 31 May 2007 17:11]

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Re: Unit Testing Framework [message #9837 is a reply to message #9809] Fri, 01 June 2007 16:13 Go to previous message
ebojd is currently offline  ebojd
Messages: 225
Registered: January 2007
Location: USA
Experienced Member
I had not known (or forgotten) that thread. I wonder if it just a matter of not using the STL efficiently, or a deeper issue. I remember playing with some containers years ago and sped up the execution time a factor of 3 by making sure I was not doing a deep-copy of my arguments...

Anyway, thanks for the followup.

EBo --
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