Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » U++ Library support » U++ Library : Other (not classified elsewhere) » Bass audio library issue?
Bass audio library issue? [message #15508] Sun, 27 April 2008 10:23 Go to next message
cdoty is currently offline  cdoty
Messages: 23
Registered: April 2008
Location: Houston, TX
Promising Member

While trying to add the Bass audio library to a program, I found a problem calling a function in the library. I'm using the Windows version of U++ (and Bass audio library). I'm using the included MinGW compiler.

I'm using Bass 2.4 from:
http://www.un4seen.com/

The call to Bass_Init() locks. I've tested it in either console or gui mode. I've built a standard console mode application under VC6, and it works fine.

I cannot find any documented cases of problems with MinGW and Bass.


a3e77f341aa1d91d0388a0c8b786e8b5

[Updated on: Sun, 27 April 2008 10:30]

Report message to a moderator

Re: Bass audio library issue? [message #15510 is a reply to message #15508] Sun, 27 April 2008 16:05 Go to previous messageGo to next message
mirek is currently offline  mirek
Messages: 13975
Registered: November 2005
Ultimate Member
Most likely it does not work with mingw...

Realistically, for any real work in Win32, save yourself troubles and download MS WIN32 SDK and use MSC.

Mirek
Re: Bass audio library issue? [message #15516 is a reply to message #15510] Sun, 27 April 2008 21:07 Go to previous messageGo to next message
cdoty is currently offline  cdoty
Messages: 23
Registered: April 2008
Location: Houston, TX
Promising Member

luzr wrote on Sun, 27 April 2008 09:05

Most likely it does not work with mingw...



Yep probably a MinGW or linker issue. I switched to FMod, and it works without any problems. And to be fair, I do have VC8 on my main development computer, but haven't tried it. FMod is probably a better choice, since it supports more operating systems.

luzr wrote on Sun, 27 April 2008 09:05

Realistically, for any real work in Win32, save yourself troubles and download MS WIN32 SDK and use MSC.



I was interested in using Bass or FMod, as a way of playing Shoutcast streams. I'm trying to create the project:

1) As an excuse to learn more about U++; by developing something that I'm interested in.

2) Possibly share as an example of using U++.

3) As a example that I want to develop with Juce also, to see a direct comparison between the two frameworks.

I wouldn't be so quick to sell U++ short. The development of the application is coming along quickly. And, it's really nice to be able to get the station list or playlist, without having to write hundreds of lines of socket code. I expect a similar time savings when it comes to displaying the results.


a3e77f341aa1d91d0388a0c8b786e8b5

[Updated on: Sun, 27 April 2008 21:14]

Report message to a moderator

Re: Bass audio library issue? [message #15522 is a reply to message #15516] Mon, 28 April 2008 01:18 Go to previous message
mrjt is currently offline  mrjt
Messages: 705
Registered: March 2007
Location: London
Contributor
cdoty wrote on Sun, 27 April 2008 20:07


luzr wrote on Sun, 27 April 2008 09:05

Realistically, for any real work in Win32, save yourself troubles and download MS WIN32 SDK and use MSC.

...I wouldn't be so quick to sell U++ short.

I think Mirek was just suggesting that you use the MSC compiler, the debugging is much, much better. Personally I find MingW only really useful for finding all the sytax errors that Gcc will throw up on Linux.

I certainly wouldn't advise using Win32 API Laughing

[Updated on: Mon, 28 April 2008 01:18]

Report message to a moderator

Previous Topic: Cannot draw icon on a window
Next Topic: Get list of open files.
Goto Forum:
  


Current Time: Thu Apr 18 08:14:29 CEST 2024

Total time taken to generate the page: 0.03319 seconds