Just a little question to know if somebody would be interested by this feature.
The idea is to have a global package which would help the developpement of applications using 3d graphics or video games.
I have many experience in developpment of 3D engine and i think the power of UPP core could be a solid basis.
mrjt Messages: 705 Registered: March 2007 Location: London
Contributor
cocob wrote on Wed, 17 September 2008 12:24
Just a little question to know if somebody would be interested by this feature.
The idea is to have a global package which would help the developpement of applications using 3d graphics or video games.
I have many experience in developpment of 3D engine and i think the power of UPP core could be a solid basis.
What are your opinions ?
This sounds a bit like re-inventing the wheel to me, and without serious manpower I doubt it would be possible to get close to the features supplied by other open-source engines.
Providing a wrapper/ctrl for an existing engine would be easier. I've already got an OgreCtrl somewhere that can attach and render using Ogre3D (in OpengGL mode anyway, I never tested Direct3D). The Ogre interface is pretty horrible compared to Upp, but can be improved a bit with some some wrapper functions.
On the other hand, if you simply want to create an engine as a project (ie. for challenge/amusement) then go for it.
captainc Messages: 278 Registered: December 2006 Location: New Jersey, USA
Experienced Member
Quote:
Providing a wrapper/ctrl for an existing engine would be easier.
This is what I thought was meant from the beginning... I agree that duplicating effort by creating a new 3d engine may be too much. If anything, OpenGL needs some smart people to help them out. Consider this article: http://www.tomshardware.com/reviews/opengl-directx,2019.html. And that is posted by a respected tech web site.. uhh.