Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Developing U++ » U++ Developers corner » Win64 debugging
Win64 debugging [message #36991] Sun, 05 August 2012 12:32 Go to next message
mirek is currently offline  mirek
Messages: 13975
Registered: November 2005
Ultimate Member
I have spend some time to investigate Win64 debugging issue. After some googling and some testing, I have verified that while you can start 64 bit app from 32 bit, you cannot start it in this way with debug flag. All other combinations seem to be allowed.

Which, to sum it up, means that it will not be possible to do Win64 debugging from Win32 ide.

Well, Win64 debugging in Win64 ide still does not really work well, but at least it can be started Wink

My current conclusion is that in order to support this, we will have to have two Windows installers or maybe one that will install either 32bit or 64bit theide.

Mirek
Re: Win64 debugging [message #36994 is a reply to message #36991] Sun, 05 August 2012 17:45 Go to previous messageGo to next message
koldo is currently offline  koldo
Messages: 3356
Registered: August 2008
Senior Veteran
Great job! Smile

Best regards
IƱaki
Re: Win64 debugging [message #37065 is a reply to message #36991] Mon, 13 August 2012 21:09 Go to previous message
281264 is currently offline  281264
Messages: 270
Registered: June 2010
Location: Spain
Experienced Member
Excellent!

Javier
Previous Topic: Install script for Ubuntu
Next Topic: Curiosities around DLLs
Goto Forum:
  


Current Time: Fri Apr 19 00:54:34 CEST 2024

Total time taken to generate the page: 0.82323 seconds