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Home » Developing U++ » UppHub » StaticImage enhancement
StaticImage enhancement [message #39677] Tue, 16 April 2013 23:15 Go to next message
Didier is currently offline  Didier
Messages: 680
Registered: November 2008
Location: France
Contributor
Hi all,

I noticed that Static Image displayed a custom image so I looked at how it was done and managed to display my own image and setting the image through the layout designer (and not directly in the '.usc' file)

I was wondering if there was a way to use the img pathname set in the layout designer to directly set the image at runtime:
The image path names look like this: Controls4U:Controls4U.iml:ImageSample
  • Controls4U:Controls4U.iml:ImageSample
  • Controls4U::Controls4U.iml::ImageSample (this also works)


This would be great !!
All would get displayed and set by the layout designer !!

Re: StaticImage enhancement [message #39681 is a reply to message #39677] Wed, 17 April 2013 08:31 Go to previous messageGo to next message
koldo is currently offline  koldo
Messages: 3354
Registered: August 2008
Senior Veteran
Hello Didier

usc language has some limitations and AFAIK one of them is that it is not possible to open an image with its file name.

This is a subject I have not insisted enough to Mirek, but I would like to add more functions to usc. For example, the circles, ellipses and related trigonometry in Controls4U are made by hand inside usc code.


Best regards
Iñaki
Re: StaticImage enhancement [message #39692 is a reply to message #39681] Wed, 17 April 2013 23:49 Go to previous messageGo to next message
Didier is currently offline  Didier
Messages: 680
Registered: November 2008
Location: France
Contributor
Hi Koldo,

USC language may not be able to open images by they're file name but it can open images from iml files ( which I think is sufficient )

The only problem is the code generated in the '.lay' file ==> it doesn't compile Confused

I think converting it to a character string would be enough (this type of processing is already done for Text and Label) so no big deal probably.

The main difficulty is how to select the iml image using this character string ???

Here is the modified StaticImage Usc:
ctrl ModifiedStaticImage {
	group "TEST";

	GetMinSize() { return Size(0, 0); }
	GetStdSize() { return Size(64, 24); }

	Frame      SetFrame @1;
	ImageFit   SetFit;
	ImageAngle SetAngle;
	Color      SetBackground;
	bool 	   UseAsBackground = false;
	Image       SetImage;                  // ------- NEW PROPERTY  the type is completely arbitrary --------

	Paint(w) {
		r = GetRect();

		DrawCtrlFrame(w, r, .SetFrame);

		sz = Size(r.right - r.left, r.bottom - r.top);

		DeflateRect(r);
		sz = Size(r.right - r.left, r.bottom - r.top);
		w.DrawRect(r.left, r.top, sz.cx, sz.cy, .SetBackground);
			
		img = .SetImage;   ---------- the iml pathName  is retreived from the property --------

		if (.SetFit == "0") {
			imagesize = GetImageSize(img);
			rectaspect  = sz.cx/sz.cy; 
			imageaspect = imagesize.cx/imagesize.cy;
			if (rectaspect > imageaspect) 
				w.DrawImage(r.left+(sz.cx-imageaspect*sz.cy)/2, r.top, imageaspect*sz.cy, sz.cy, img);
			else
				w.DrawImage(r.left, r.top+(sz.cy-sz.cx/imageaspect)/2, sz.cx, sz.cx/imageaspect, img);
		} else if (.SetFit == "1") 
			w.DrawImage(r.left, r.top, sz.cx, sz.cy, img);
		else if (.SetFit == "2") 
			w.DrawImage(r.left, r.top, img);
		else if (.SetFit == "3") {
			imagesize = GetImageSize(img);
			top = r.top;
			for (left = r.left; left < r.right; left += imagesize.cx) 
				for (top = r.top; top < r.bottom; top += imagesize.cy) 
					w.DrawImage(left, top, img);
		}
		if (.UseAsBackground) { 
			PaintCenterText(w, (r.right+r.left)/2,   (r.top+r.bottom)/2,   "Background", Arial(11), :SBlack);
			PaintCenterText(w, 1+(r.right+r.left)/2, 1+(r.top+r.bottom)/2, "Background", Arial(11), :SWhite);
		}
	}
}


BUT ....this gives the following layut file
LAYOUT(SplashScreenLayout, 240, 320)
	ITEM(ModifiedStaticImage, splashImg, SetImage(Controls4U:Controls4U.iml:ImageSample).HSizePosZ(0, 0).VSizePosZ(0, 0))
END_LAYOUT

This of coarse cannot compile

But this will
LAYOUT(SplashScreenLayout, 240, 320)
	ITEM(ModifiedStaticImage, splashImg, SetImage("Controls4U:Controls4U.iml:ImageSample").HSizePosZ(0, 0).VSizePosZ(0, 0))
END_LAYOUT


[Updated on: Wed, 17 April 2013 23:50]

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Re: StaticImage enhancement [message #39711 is a reply to message #39692] Fri, 19 April 2013 12:57 Go to previous messageGo to next message
koldo is currently offline  koldo
Messages: 3354
Registered: August 2008
Senior Veteran
Hello Didier

It is possible to call a .iml Image by program "manually" but AFAIK this is only possible for the IMAGECLASS and IMAGEFILE defined in source.

This way StaticImage code cannot open an IMAGEFILE defined in your source.

However, I think it is possible to overcome this but I do not know how. The function to define could work like this:

Image img = LoadFromIml("Controls4U:Controls4U.iml:ImageSample_90");


.. But this would require to have the iml files accessible to exe instead of being embedded inside the exe.


Best regards
Iñaki

[Updated on: Fri, 19 April 2013 13:01]

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Re: StaticImage enhancement [message #39713 is a reply to message #39711] Fri, 19 April 2013 15:44 Go to previous messageGo to next message
Didier is currently offline  Didier
Messages: 680
Registered: November 2008
Location: France
Contributor
Hi Koldo,

Quote:

It is possible to call a .iml Image by program "manually" but AFAIK this is only possible for the IMAGECLASS and IMAGEFILE defined in source.

This way StaticImage code cannot open an IMAGEFILE defined in your source.

The ModifiedStaticImage can open images from iml files that come from any package (at least the ones added in you're project : I didn't verify for other cases).

Quote:

Image img = LoadFromIml("Controls4U:Controls4U.iml:ImageSample_90");

I think iml images can be retrieved by name so "all their is to do" is being able to get an iml image from this longer 'namePath' pattern.

==> Their are probably only 2 things to do:
  • modify '.lay' files and <CtrlCore/lay.h> so that the file namePath gets automatically added to the generated iml class
  • Add a global object that can retrieve iml class instances from the file pathName .... and then we could get the image using 'ImlManager.Get("imlPath").Get("imageName")'

NB: point 1 requires a modification in the layout designer of theIde

[Updated on: Fri, 19 April 2013 15:46]

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Re: StaticImage enhancement [message #39716 is a reply to message #39713] Sat, 20 April 2013 00:05 Go to previous messageGo to next message
koldo is currently offline  koldo
Messages: 3354
Registered: August 2008
Senior Veteran
Hello Didier

I partially disagree. Quick and dirty summary: .usc files can open whatever .iml image, however .cpp files cannot.

However I do not think it is so important. I would prefer to implement first an atan() or something like a DrawCircle() function in .usc.


Best regards
Iñaki
Re: StaticImage enhancement [message #39740 is a reply to message #39716] Mon, 22 April 2013 20:14 Go to previous messageGo to next message
Didier is currently offline  Didier
Messages: 680
Registered: November 2008
Location: France
Contributor
Hy Koldo,

Quote:

implement first an atan() or something like a DrawCircle() function in .usc.

I agree that these functions are missing : although I use you're PaintCircle USC function Wink

Re: StaticImage enhancement [message #39748 is a reply to message #39740] Tue, 23 April 2013 09:09 Go to previous messageGo to next message
koldo is currently offline  koldo
Messages: 3354
Registered: August 2008
Senior Veteran
Didier wrote on Mon, 22 April 2013 20:14

Hy Koldo,

Quote:

implement first an atan() or something like a DrawCircle() function in .usc.

I agree that these functions are missing : although I use you're PaintCircle USC function Wink
Hello Didier

Does it exist an usc PaintCircle() function?. I could not found it.


Best regards
Iñaki
Re: StaticImage enhancement [message #39759 is a reply to message #39748] Wed, 24 April 2013 00:02 Go to previous messageGo to next message
Didier is currently offline  Didier
Messages: 680
Registered: November 2008
Location: France
Contributor
Hi Koldo,

Quote:

Does it exist an usc PaintCircle() function?. I could not found it.

I think you are working to much Laughing Laughing
these functions come from you're package : Controls4U (although I misspelled : it's not PaintCircle() but PaintEllipse())

fn PaintEllipse(w, left, top, right, bottom, width, color)
{
	if (width < 1)
		width = 1;
	a = (right-left)/2.;
	b = (bottom-top)/2.;
	width_2 = width/2.;
	delta = Pi()/20.;
	maxi = 2.*Pi();
	for (i = 0; i < maxi; i += delta) {
		if (i == 0) {
			x0 = left + a + (a - width_2);
			y0 = top  + b;
		} else {
			x0 = x1;
			y0 = y1;
		}
		x1 = left + a + (a - width_2) * cos(i + delta);
		y1 = top  + b + (b - width_2) * sin(i + delta);
		w.DrawLine(x0, y0, x1, y1, width, color);
	}
}

fn DrawCircle(w, cx, cy, R, width, color) {
	PaintEllipse(w, cx-R-width/2., cy-R-width/2., cx+R+width/2., cy+R+width/2., width, color);
}

fn PaintArc(w, cx, cy, R, ang0, ang1, direction, width, color)
{
	if (direction == -1) {
		c = ang0;
		ang0 = ang1;
		ang1 = c;
	}
	ang0 = ang0*Pi()/180;
	ang1 = ang1*Pi()/180;
	delta = 3*Pi()/180;
	if (ang0 > ang1)
		ang1 += 2*Pi();
	for (i = ang0; i < ang1; i += delta) {
		if (i == ang0) {
			x0 = cx + R*cos(i);
			y0 = cy - R*sin(i);
		} else {
			x0 = x1;
			y0 = y1;
		}
		x1 = cx + R*cos(i + delta);
		y1 = cy - R*sin(i + delta);
		w.DrawLine(x0, y0, x1, y1, width, color);
	}
}

fn FillEllipse(w, left, top, right, bottom, background)
{
	a = (right-left)/2.;
	b = (bottom-top)/2.;
	if (a <= 0.5 || b <= 0.5) {
		w.DrawLine(left, top, right, bottom, 1, background);
		return;
	}
	delta = Pi()/10.;
	x0 = left + a;
	y0 = top  + b;
	
	for (i = delta; i < Pi()/2.; i += delta) {
		x1 = a * cos(i);
		y1 = b * sin(i);
		w.DrawRect(x0-x1 , y0-y1, 2*x1 , 2*y1, background);
	}
	width = min(a, b)/4.;
	if (width > 1)
		PaintEllipse(w, left, top, right, bottom, width, background);
}

fn FillCircle(w, cx, cy, R, color) {
	FillEllipse(w, cx-R, cy-R, cx+R, cy+R, color);
}
Re: StaticImage enhancement [message #39760 is a reply to message #39759] Wed, 24 April 2013 08:29 Go to previous messageGo to next message
koldo is currently offline  koldo
Messages: 3354
Registered: August 2008
Senior Veteran
Hello Didier

I meant I would prefer to have those kind of functions in U++ instead of reinventing the wheel programming them in .usc Smile.


Best regards
Iñaki
Re: StaticImage enhancement [message #39777 is a reply to message #39760] Thu, 25 April 2013 20:45 Go to previous message
Didier is currently offline  Didier
Messages: 680
Registered: November 2008
Location: France
Contributor
Hi Koldo,

I though it might be the case, but I wanted to joke a little bit Grin

[Updated on: Thu, 25 April 2013 20:46]

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