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Home » U++ TheIDE » U++ TheIDE: Other Features Wishlist and/or Bugs » GDB_MI2 debugger fixes
Re: GDB_MI2 debugger fixes [message #42708 is a reply to message #42318] Sun, 30 March 2014 16:35 Go to previous messageGo to next message
Klugier is currently offline  Klugier
Messages: 644
Registered: September 2012
Location: Poland, Kraków
Contributor
Hello Massimo,

Now, I have got new problem (Latest Upp - SVN 7112). GDB_MI2 dosen't hide the interface when application ends normally. I don't know what causing this issue, but before update it works greate.

P.S.
After cleaning upp cahce, GDB starts working again.

Sincerely,
Klugier


Ultimate++ - one framework to rule them all.

[Updated on: Sun, 30 March 2014 21:57]

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Re: GDB_MI2 debugger fixes [message #42967 is a reply to message #42708] Fri, 18 April 2014 12:52 Go to previous messageGo to next message
busiek is currently offline  busiek
Messages: 43
Registered: February 2011
Location: Poland
Member
Hello everyone,

After recent changes in Core new debugger code doesn't compile in C++11 mode.
Re: GDB_MI2 debugger fixes [message #42969 is a reply to message #42967] Fri, 18 April 2014 15:00 Go to previous message
mirek is currently offline  mirek
Messages: 12122
Registered: November 2005
Ultimate Member
busiek wrote on Fri, 18 April 2014 10:52
Hello everyone,

After recent changes in Core new debugger code doesn't compile in C++11 mode.


Well, it did compile as multithreded, which is the new default. However, single threaded IDE compilation was broken. Now it is fixed.

Mirek
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