Home » U++ Library support » U++ Callbacks and Timers » callbacks freeze gui
callbacks freeze gui [message #48155] |
Sun, 28 May 2017 22:35 |
aftershock
Messages: 143 Registered: May 2008
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Experienced Member |
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Hi,
I used a timer in UPP.
I noticed the callback freezes the gui, if the called takes too long to run.
As a solution, I started the timer inside a separate thread, yet this continued to happen.
To avoid freezing... I made the called to execute the time consuming operations in a separate thread..
Is this how it is supposed to work?
Timer freezes the gui each time it calls its callback?
A.
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