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Home » U++ Library support » U++ MT-multithreading and servers » Code before Thread.Run() nor executed
Code before Thread.Run() nor executed [message #48661] Mon, 14 August 2017 13:23 Go to previous message
rafiwui is currently offline  rafiwui
Messages: 105
Registered: June 2017
Location: Stuttgart, Germany
Experienced Member
I have these methods:
void StartGeneration()
{
	// Disable buttons
	buttonBar.generate.Enable(false);
	buttonBar.next.Enable(false);
	buttonBar.previous.Enable(false);
	
	// Switch page
	displayLayouts[buttonBar.pageIndex].Show(false);
	generationProgress.Show(true);
	
	// Setup main progress bar
	generationProgress.progressMain.Set(0, 3);
	
	// Start thread
	generationThread.Run(THISBACK(Generate));
	//Thread::Start(THISBACK(Generate));
	
	return;
}


It is called from a button click event.
My problem is that nothing but the Run()-method of the thread is executed or at least there is now visual change in my application but there should be a layout change.
Also it is kinda not started as a thread because the application "freezes" while the thread is running.
Any ideas how I can fix this?

EDIT: Because I was asked for in this thread: Here is an example application to reproduce the problem.
  • Attachment: Bugtester.7z
    (Size: 1.00KB, Downloaded 251 times)


Greetings
Daniel

[Updated on: Tue, 15 August 2017 09:06]

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