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Home » U++ Library support » Archive » DrawData and StoreImageAsString, how?
DrawData and StoreImageAsString, how? [message #3666] Mon, 12 June 2006 11:40 Go to previous message
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	Image img;
	img=aggImg(600,400);
//	w.DrawImage(50,50, aggImg(600,400)); //works
//	w.DrawImage(50,50, img); //works
	String ss=StoreImageAsString(img);
//	w.DrawData(50,50,600,400, StoreImageAsString(img), "image-data"); //??
	w.DrawData(50,50,600,400, ss, "image"); //??
//	w.DrawData(50,50,600,400, StoreImageAsString(img), "image"); //??
//	w.DrawData(50,50,600,400, PackRLE(img, img.GetLength()), "image-data"); //??

Any hints?
 
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