Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Developing U++ » U++ Developers corner » [Proposal] The maintainer and the future of TURTLE package
[Proposal] The maintainer and the future of TURTLE package [message #54415] Tue, 14 July 2020 18:55 Go to previous message
Oblivion is currently offline  Oblivion
Messages: 1091
Registered: August 2007
Senior Contributor
Hi,

I was wondering if TURTLE is actively maintained. I value this package, and I find it useful for my purposes.

Does it have a maintainer? IF not, I'd be happy to step up to be its maintainer.

My initial plan is to move it to VirtualGUi.

I already have an experimental version of it based it on VirtualGui.

However, VirtualGui seems to define DoPaint and SyncCaret methods, And they are not overrideable. Is there any other way, in which I can ge text cursor (caret) and mouse cursor information to send over the wire protocol?

Best regards,
Oblivion


[Updated on: Tue, 14 July 2020 18:56]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Want to use CLANG with MSBT64 toolchain
Next Topic: UppHub and version managment
Goto Forum:
  


Current Time: Fri Mar 29 11:22:32 CET 2024

Total time taken to generate the page: 0.02723 seconds