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Home » Community » PR, media coverage, articles and documentation » Some Shocking Facts You Probably Didn't Want to Know about U++ Framework...
Re: Some Shocking Facts You Probably Didn't Want to Know about U++ Framework... [message #55504 is a reply to message #55502] Tue, 17 November 2020 00:54 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13975
Registered: November 2005
Ultimate Member
Klugier wrote on Tue, 17 November 2020 00:30
Hello Mirek,

- custom allocator is not selling point - we should sell it that our GUI is super responsive thanks to that Smile Anyway, we should think about it and what we would like to do with that.

In my opinion we should focus on U++ as library (only core libraries Console + GUI) and provide it as collection of .so and .dlls. Thanks to that our libraries can be integrated with other build system easily. In this case we should do not bundle allocator - it can works within library, but externally it should be hidden. So, all binaries linking to upp libraries should be in USEMALLOCK mode.



U++ allocator was not even mentioned. And in fact, it might be a great idependent piece of code.

As for allocator modes within U++, it is already ready because on MacOS you cannot overload global new/delete. So the library can already be configured in a mode that is using regular new/delete and U++ allocator for internals where possible.

Once again, if somebody would step in and provided regular ecosystem libraries, that would be excellent news. That OTOH does not mean I am going to abandon theide...

Mirek
 
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