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Home » U++ Library support » U++ SQL » SQLCommander, MySQL and other questions...[NEEDS SPLITTING...]
SQLCommander, MySQL and other questions...[NEEDS SPLITTING...] [message #32] Mon, 21 November 2005 20:54 Go to previous message
pivica is currently offline  pivica
Messages: 57
Registered: November 2005
Location: Belgrade, Serbia
Member
1. I tried today SQLCommander. I wonted to connect to MySQL but when I compiled it and started there wasn't MySQL support. Looked the code and find next

#ifndef flagNOMYSQL
    #define HAVE_MYSQL
  #endif


but I wasn't define anywhere flagNOMYSQL nor anywhere in the code I found a place where that flag is defined. How to compile SQLCommander with MySQL support?

2. Also doing digging in uppsrc (amassing what already exist there:) and find intersting package Geom with some subpackages. But I can't figure it out what exactly it is for (there are 2D and 3D vector support, and lots of stuff) so could anyone give some explanation. Also I am very interesting in 2D and 3D vector geometry - is U++ have already some ctrl for this (besaide OpenGL ctrl)?

3. Started to write topic for refence\CalbackArgTarget and next line is not completely clear to me

CallbackArgTarget<int> result;


Now for this to work type has to be Null able. Thats probably mean that int is actually not a C++ keyword or maybe it is??; is it some kind of class? Searched uppsrc and found next

NTL_MOVEABLE(int)


hmmm, don't know what this is exactly - are now int wrapped in some kind of Movable and Null type?

4. I think that I found little error in Topic::src::Callbacks::CallbackArgTarget::IsNullInstance(). It says

Return value...True if there is not Null in output value.

maybe it should says without 'not'

Return value...True if there is Null in output value.

That's it for now.

Ivica

[Updated on: Tue, 02 May 2006 17:08] by Moderator

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