Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Graphics Context and Draw Object
| Graphics Context and Draw Object [message #5827] |
Wed, 18 October 2006 14:52  |
arixion
Messages: 27 Registered: October 2006 Location: Southeast Asia
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Promising Member |
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Hey, I am trying to create a version of the Scintilla control for UPP <http://www.scintilla.org/>. I have mostly finished my concept design, but have one major problem: Scintilla requires the use of a Surface Class, which has access to the Graphics Context. How do I get the Graphics Device Contexts (for both Windows and Linux) of Components in UPP? Or alternatively, how can I get the Draw objects associated with the painting of the components?
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Graphics Context and Draw Object
By: arixion on Wed, 18 October 2006 14:52
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Re: Graphics Context and Draw Object
By: unodgs on Wed, 18 October 2006 15:33
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Re: Graphics Context and Draw Object
By: mirek on Fri, 20 October 2006 15:47
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Re: Graphics Context and Draw Object
By: arixion on Wed, 18 October 2006 15:50
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Re: Graphics Context and Draw Object
By: arixion on Sat, 21 October 2006 06:11
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Re: Graphics Context and Draw Object
By: mirek on Sat, 21 October 2006 06:24
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Re: Graphics Context and Draw Object
By: arixion on Sun, 22 October 2006 03:33
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Re: Graphics Context and Draw Object
By: mirek on Sun, 22 October 2006 04:11
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Re: Graphics Context and Draw Object
By: arixion on Mon, 23 October 2006 05:03
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Re: Graphics Context and Draw Object
By: mirek on Mon, 23 October 2006 16:53
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Re: Graphics Context and Draw Object
By: arixion on Mon, 23 October 2006 17:05
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Re: Graphics Context and Draw Object
By: mirek on Mon, 23 October 2006 17:25
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Re: Graphics Context and Draw Object
By: arixion on Tue, 24 October 2006 15:23
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Re: Graphics Context and Draw Object
By: unodgs on Tue, 24 October 2006 15:31
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Re: Graphics Context and Draw Object
By: mirek on Tue, 24 October 2006 16:09
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