Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » saving a paletted PNG
saving a paletted PNG [message #6067] |
Sun, 29 October 2006 20:42  |
lindquist
Messages: 33 Registered: March 2006 Location: Denmark
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Hi folks.
I have a problem with saving a paletted png image. From looking in plugin/png it seems that it is actually handling paletted images, but I always end up with a 24bit png. The problem seems to be PixelArrayToImage which converts my PixelArray (8bpp) to a Image.
I have tried without success to create a Draw that will maintain the paletted format.
Can anyone help me out here, I'm not sure if the support is there or if I need to do some hacking.
Any clues/pointers would be very much appreciated.
I need the exported png to be paletted!
Thanx, Tomas
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