Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Developing U++ » Mac OS » Porting (Mac OS X) and "reference application" idea
Re: Porting (Mac OS X) and "reference application" idea [message #29842 is a reply to message #29738] Sun, 21 November 2010 18:03 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13975
Registered: November 2005
Ultimate Member
fudadmin wrote on Thu, 11 November 2010 05:56


Regarding "reference application". Maybe a good idea would be to start with upp SystemDraw (the first thing doesn't compile with Xcode) using Quartz/CoreGraphics CGContextRef (easier and gives clipping rectangles capabilities) or Cocoa NSGraphicsContext (need info about clipping rectangles...)?



Definitely.

Quote:


P.S ConsoleDraw (Draw, Painter, PdfDraw ...) compiles with Xcode and works.


Well, good news there!

Mirek
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon6.gif
Read Message
Read Message
Read Message
Read Message
Read Message icon5.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: possibly working theide on Mac OS X using tiny mods to UNIX dist
Next Topic: Mac OS X backend development process
Goto Forum:
  


Current Time: Tue Apr 23 09:40:06 CEST 2024

Total time taken to generate the page: 0.01515 seconds