Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Loading 16 bits per channel Tiff files
Loading 16 bits per channel Tiff files [message #30464] Sun, 02 January 2011 20:13 Go to previous message
TimCoventry is currently offline  TimCoventry
Messages: 2
Registered: January 2011
Junior Member
Hi All,

Is there a way to load a 16 bits per colour channel Tiff file so that the full 16 bits can be accessed? Using
StreamRaster::LoadFileAny
loads the file but the returned Image is only 8 bits per colour channel.

Thank you.

Regards,
Tim
 
Read Message
Read Message
Read Message
Read Message
Previous Topic: Painter bug?
Next Topic: RGBA and ImageBuffer classes improve
Goto Forum:
  


Current Time: Thu Apr 25 20:14:52 CEST 2024

Total time taken to generate the page: 0.05454 seconds