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Home » U++ Library support » Archive » AGG and Upp Draw integration...
Re: AGG and Upp Draw integration... [message #3702 is a reply to message #3661] Tue, 13 June 2006 21:07 Go to previous messageGo to previous message
fudadmin is currently offline  fudadmin
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luzr wrote on Mon, 12 June 2006 06:47

I believe that AGG (and other SW renderers) should be supported via DrawData interface.

...

I believe that costs to record drawing first and replay later are negligible compared to actual drawing operations.

BTW, note that DrawData performs "RLE encoding" of resulting bitmap drawing which I believe should greatly reduce printer bandwidth in most common cases.

Mirek



After that topic: http://www.arilect.com/upp/forum/index.php?t=msg&&th =1098&goto=3689#msg_3689
I agree... Smile

Do I understandand correctly that the line in DrawDataOp:

	Image m = dd->Render(ccy);  //render some lines (rectangle of image)


implies on having not the whole aggImg but only some piece of it generated (or lines rendered) "on demand"?
 
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