Home » U++ Library support » U++ Library : Other (not classified elsewhere) » [FIXED] FC_WEIGHT is too big.
[FIXED] FC_WEIGHT is too big. [message #40061] |
Fri, 31 May 2013 20:39 |
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Klugier
Messages: 1075 Registered: September 2012 Location: Poland, Kraków
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Senior Contributor |
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Hello,
In my opinion, normal fonts is too bolded on X11 operating systems. We need to change FC_WEIGHT factor. Now, It is too big. I have enclose patch code (DrawTextX11.cpp - Line 27):
FcPatternAddInteger(p, FC_WEIGHT, font.IsBold() ? 160 : 80);
Insted of:
FcPatternAddInteger(p, FC_WEIGHT, font.IsBold() ? 200 : 100);
As You can see, I had shrunk two values about 20%. I had choosen this value, because 80 is maximum value for not bolded fonts. If We select bigger value. Letters such as: "j" or "y" will have problems with tails on some desktop enviroments like KDE when GTK backend is on. The first value for "real" bolded texts is only smaller proportionally and It can be bigger.
I have enclosed demonstrative images.
P.S.
Ubuntu problem with bold text after this patch will be history.
Sincerely,
Klugier
U++ - one framework to rule them all.
[Updated on: Sun, 30 June 2013 16:27] Report message to a moderator
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