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Home » U++ Library support » U++ Library : Other (not classified elsewhere) » WString0::Free() crashing
Re: WString0::Free() crashing [message #40677 is a reply to message #40669] Fri, 30 August 2013 22:21 Go to previous message
crydev is currently offline  crydev
Messages: 151
Registered: October 2012
Location: Netherlands
Experienced Member
I fixed it by changing the array to a Vector<WString> and using Vector.SetCount to gradually increase alloc to keep the size equal to my other arrays.

Thanks for the pointers!
 
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