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Home » Developing U++ » U++ Developers corner » let's discuss new Draw principles and problems...
Re: let's discuss new Draw principles and problems... [message #1023 is a reply to message #1022] Tue, 14 February 2006 11:17 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14261
Registered: November 2005
Ultimate Member
Interlaced:

E.g. imagine holding page-down (with 30 fps autorepeat) in wordprocessor and interlaced rendering - you would see two pages at once.

Why new Draw:

New Draw infrastructure is needed to allow client-side advanced drawing. We just need to take this first step to get any further. How advanced draw will look like does not depend on this first step. Second reason is that current Draw raster image model does not support RGBA images and that is a serious flaw.

Mirek
 
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