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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » High Performance Drawing
Re: High Performance Drawing [message #13163 is a reply to message #13159] Mon, 17 December 2007 14:47 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14261
Registered: November 2005
Ultimate Member
OK, in that case, do I need to repeat the mantra? ("testcase!")

I understand that in this case, the problem is perhaps something else than "basic repainting flicker", anyway, testcase is always much better than long description of problem...

Mirek
 
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