Home » U++ Library support » U++ Widgets - General questions or Mixed problems » Look of MenuBar dependent on position of calls
Look of MenuBar dependent on position of calls [message #13615] |
Thu, 17 January 2008 15:08  |
cbpporter
Messages: 1427 Registered: September 2007
|
Ultimate Contributor |
|
|
I noticed something strange: when creating a menu, if you change the order of MenuBar::Set and TopWindow::AddFrame, the menu looks differently. If it has a submenu it even looks nice, so I guess this is intentional.
But if it doesn't have a submenu, the text is not centered.
I think suck things should not be dependent on the order of calls. To see what I mean, run Gui07 and edit:
MyAppWindow() {
Title("My application with menu").Sizeable();
menu.Set(THISBACK(MainMenu)); // this was after the next one
AddFrame(menu);
}
|
|
|
Goto Forum:
Current Time: Sat Jun 07 23:00:56 CEST 2025
Total time taken to generate the page: 0.04701 seconds
|