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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Draw stuff [SOLVED]
Re: Draw stuff [message #13924 is a reply to message #13903] Fri, 01 February 2008 21:38 Go to previous messageGo to previous message
Indio is currently offline  Indio
Messages: 8
Registered: January 2008
Location: Hungary
Promising Member
I wanted to try out the way you mentioned, but there is something I don't undestand. If I define the ImageBuffer ib(height, width) locally in the LoadImage( ), then everything is fine. But If I do this as a member value, then "no match for call to `(Upp::ImageBuffer) (int&, int&)". height and width are also member values.
 
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