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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Problem with offset
Re: Problem with offset [message #14763 is a reply to message #14674] Thu, 13 March 2008 16:09 Go to previous messageGo to previous message
kodos is currently offline  kodos
Messages: 111
Registered: March 2008
Experienced Member
I looked over the XmlTag class, but I can't see any easy way to use it for the SvgDraw class. The problem is that I can't add XmlTag to another and keep that variable for further manipulations. So I'd have to use a Vector to store the XmlTags, and even than I don't know how I could manage the different depths of the XML tree that occur when offsets are used(I create a group SVG tag for every offset).

But I think it won't be that complicated to use a StringBuffer directly, the only thing is that it won't be as nicely formatted as the output of the Xml classes.

What do you think about it?
 
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