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Home » U++ Library support » U++ Widgets - General questions or Mixed problems » How to implent a rubber band Class in u++
Re: How to implent a rubber band Class in u++ [message #17286 is a reply to message #17281] Tue, 05 August 2008 17:37 Go to previous messageGo to previous message
tojocky is currently offline  tojocky
Messages: 607
Registered: April 2008
Location: UK
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luzr wrote on Tue, 05 August 2008 16:44

The problem is

iw.DrawDrawing(0, 0, old_size.cx, old_size.cy, resultpaint);

creates very deep recursion in Drawing definition (other drawing within drawin is stored as operation). That results in slow speed and huge VM.

Mirek


What another method will be more faster than DrawDrawing? May be DrawImage?
 
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