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Home » U++ Library support » U++ Widgets - General questions or Mixed problems » CtrlLayoutOKCancel - detecting Cancel vs Bad input?
Re: CtrlLayoutOKCancel - detecting Cancel vs Bad input? [message #1731 is a reply to message #1727] Thu, 16 March 2006 18:58 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14261
Registered: November 2005
Ultimate Member
lundman wrote on Thu, 16 March 2006 01:59


Using a CtrlLayoutOKCancel, with some fields with restrictions, like non-null, or min&max (port).

When user inputs something bad, a OK dialog pops up to inform us of this, then the main dialog returns from Run() with IDCANCEL.

(One would have thought it should not return at this point?)



It should not return - something is wrong. Please post the whole testcase...

Mirek
 
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