captainc Messages: 278 Registered: December 2006 Location: New Jersey, USA
Experienced Member
Quote:
Providing a wrapper/ctrl for an existing engine would be easier.
This is what I thought was meant from the beginning... I agree that duplicating effort by creating a new 3d engine may be too much. If anything, OpenGL needs some smart people to help them out. Consider this article: http://www.tomshardware.com/reviews/opengl-directx,2019.html. And that is posted by a respected tech web site.. uhh.