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Home » U++ TheIDE » U++ TheIDE: Compiling, Linking, Debugging of your packages » using debugger and assert
Re: using debugger and assert [message #18633 is a reply to message #18632] Mon, 13 October 2008 16:28 Go to previous messageGo to previous message
captainc is currently offline  captainc
Messages: 278
Registered: December 2006
Location: New Jersey, USA
Experienced Member
If you didn't call it, it was probably called using one of the U++ containers. I would insert a breakpoint at places like Vector Add()/Remove()/etc methods.

Is this what you mean? That you get taken to files like Vcont.h instead of your source file?
 
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