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Home » U++ Library support » U++ Libraries and TheIDE: i18n, Unicode and Internationalization » Basic character set analyzer
Re: Basic character set analyzer [message #19889 is a reply to message #19888] Fri, 30 January 2009 09:28 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14261
Registered: November 2005
Ultimate Member
cbpporter wrote on Fri, 30 January 2009 03:15

luzr wrote on Fri, 30 January 2009 09:53


I still do not get it. I thought we are already doing this in Draw/ComposeText.cpp.

I guess I will have to wait for the actual code...Smile


Yes, we are doing it, but we could just as well not do it. A lot of fonts have these characters, so the code is not used.

And in places where the code is used, it looks very bad. I posted a screenshot a while ago with exactly how the text looks:
http://www.ultimatepp.org/forum/index.php?t=getfile&id=1550&

This is completely unreadable. I don't need all the characters that are above, but I don't like half baked solutions, so I would like them all to work.



Good, getting somewhere.

I believe the problem with the above font is that it does not have diacritics characters defined.

What is your solution to the problem?

Quote:


The problem is that even though rendering is OK for Latin fonts, it is horrible for non-Latin fonts and I must use almost non-Latin fonts exclusively. Plus I need composition for non-Latin characters, so I might as well do it first for Latin ones, where the implementation is several orders of magnitude easier.



I wonder how do you plan to do composition for non-Latin characters if basic glyphs are not defined in the font?

Hm, maybe it is just terminology issue - by composition I mean creating a new glyph by composing two other glyphs (basic latin character + diacritics glyph) from the same font.

Mirek
 
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