Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Extra libraries, Code snippets, applications etc. » OS Problems etc., Win32, POSIX, MacOS, FreeBSD, X11 etc » Untrivial EditString bug(?) in FreeBSD(and may be all POSIX)
Re: Untrivial EditString bug(?) in FreeBSD(and may be all POSIX) [message #20756 is a reply to message #20755] Sat, 04 April 2009 22:39 Go to previous messageGo to previous message
Mindtraveller is currently offline  Mindtraveller
Messages: 917
Registered: August 2007
Location: Russia, Moscow rgn.
Experienced Contributor

IMO this fact [slightly] violates "everything belongs somewhere" rule, which is one of the mains of U++.
Maybe it will be wiser to have everything possible to be static (global), but the real initialization should be postponed to the first draw/paint attempt? Of maybe it would be wiser to have internal controls list, which is initialized when it is possible?

In any way, this is crucial development information. And IMO it should be resided somewhere to be seen by everyone (i.e. in the beginning of GUI tutorial).

[Updated on: Sat, 04 April 2009 22:53]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Using DMC
Next Topic: Cross Compile HowTo?
Goto Forum:
  


Current Time: Mon May 12 23:34:49 CEST 2025

Total time taken to generate the page: 0.03003 seconds