Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » How to efficiently update a large Image?
Re: How to efficiently update a large Image? [message #22587 is a reply to message #22581] |
Tue, 28 July 2009 16:29   |
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mirek
Messages: 14257 Registered: November 2005
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Tom1 wrote on Tue, 28 July 2009 05:16 |
SetSurface(SystemDraw& w, Rect src, Rect target, Size sz, RGBA *pixelbuffer)
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If you can provide X11 and Win32 versions, I would be happy to add it.
Anyway, now thinking, maybe it should be Draw& after all, because that is what we have in Paint, with runtime check that it is in fact SystemDraw...
Mirek
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How to efficiently update a large Image?
By: Tom1 on Mon, 27 July 2009 12:24
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Re: How to efficiently update a large Image?
By: mirek on Mon, 27 July 2009 13:39
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Re: How to efficiently update a large Image?
By: Tom1 on Mon, 27 July 2009 16:47
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Re: How to efficiently update a large Image?
By: mirek on Mon, 27 July 2009 17:15
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Re: How to efficiently update a large Image?
By: mirek on Mon, 27 July 2009 17:18
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Re: How to efficiently update a large Image?
By: Tom1 on Tue, 28 July 2009 11:16
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Re: How to efficiently update a large Image?
By: mirek on Tue, 28 July 2009 16:29
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Re: How to efficiently update a large Image?
By: mirek on Tue, 28 July 2009 16:32
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Re: How to efficiently update a large Image?
By: Tom1 on Wed, 29 July 2009 09:18
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Re: How to efficiently update a large Image?
By: mirek on Sun, 02 August 2009 15:11
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Re: How to efficiently update a large Image?
By: Tom1 on Wed, 26 August 2009 07:57
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Re: How to efficiently update a large Image?
By: mirek on Fri, 28 August 2009 00:24
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Re: How to efficiently update a large Image?
By: Tom1 on Tue, 01 September 2009 08:24
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Re: How to efficiently update a large Image?
By: mirek on Wed, 02 September 2009 11:37
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Re: How to efficiently update a large Image?
By: Tom1 on Thu, 03 September 2009 11:45
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