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Home » U++ Library support » U++ Library : Other (not classified elsewhere) » opengl & tekstures
Re: opengl & tekstures [message #2370 is a reply to message #1853] Mon, 10 April 2006 01:35 Go to previous messageGo to previous message
lindquist is currently offline  lindquist
Messages: 33
Registered: March 2006
Location: Denmark
Member
I'm not sure if you solved it or not, but you may just be missing a
glEnable(GL_TEXTURE_2D);
call.

The default GLCtrl is very minimal, and the default OpenGL state for GL_TEXTURE_2D is disabled.
 
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