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Home » U++ TheIDE » U++ TheIDE: Compiling, Linking, Debugging of your packages » Console encoding for localized compilers
Re: Console encoding for localized compilers [message #23826 is a reply to message #23825] Wed, 25 November 2009 05:35 Go to previous message
Shire is currently offline  Shire
Messages: 41
Registered: September 2006
Location: Russia, Yamal peninsula
Member
Yes, ARM4 compiler from same Visual Studio requires FromOEMCharset() for it's localized messages...
One way is to add encoding option in "Build methods" page, other way is don't use localized compilers.
 
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