Home » U++ Library support » Look and Chameleon Technology » Chameleon, graphic technology
Re: Chameleon, graphic technology [message #2440 is a reply to message #2431] |
Wed, 12 April 2006 18:18   |
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We could also add cairo as a render engine in linux, because now it uses opengl to paint everything (if xgl is run)... (we could be faster than trolltech which plans to use opengl since 4.1 version of qt)
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Chameleon, graphic technology
By: riri on Wed, 12 April 2006 12:43
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Re: Chameleon, graphic technology
By: mirek on Wed, 12 April 2006 13:28
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Re: Chameleon, graphic technology
By: mr_ped on Wed, 12 April 2006 13:42
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Re: Chameleon, graphic technology
By: mirek on Wed, 12 April 2006 13:59
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Re: Chameleon, graphic technology
By: riri on Wed, 12 April 2006 14:11
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Re: Chameleon, graphic technology
By: mirek on Wed, 12 April 2006 14:27
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Re: Chameleon, graphic technology
By: unodgs on Wed, 12 April 2006 18:18
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Re: Chameleon, graphic technology
By: mirek on Wed, 12 April 2006 18:40
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Re: Chameleon, graphic technology
By: unodgs on Wed, 12 April 2006 19:12
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Re: Chameleon, graphic technology
By: fudadmin on Wed, 12 April 2006 19:54
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Re: Chameleon, graphic technology
By: mirek on Wed, 12 April 2006 21:00
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Re: Chameleon, graphic technology
By: fudadmin on Thu, 13 April 2006 05:09
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