Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » U++ TheIDE » U++ TheIDE: Compiling, Linking, Debugging of your packages » Why is Release mode Non-Blitz?
Re: Why is Release mode Non-Blitz? [message #2668 is a reply to message #2665] Thu, 20 April 2006 16:23 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14267
Registered: November 2005
Ultimate Member
hojtsy wrote on Thu, 20 April 2006 09:14

I noticed that Release mode compilation is Non-Blitz by default. Why is this? After some thinking it seems that with Blitz even the compiler optimizations could be better because the compiler sees more functions together, and can make better inlining decisions.



Hard reason: MSC8 crashes in BLITZ / release (perhaps because of too long files fed into the optimizer)

Another reason: BLITZ tends to force much more .obj to be linked into target - even with MSC which performs function level linking, or with MINGW / ULD which does roughly the same, BLITZed release targets are significantly longer.

Mirek
 
Read Message
Read Message
Read Message
Read Message
Previous Topic: BRC reference example problem
Next Topic: MSC8 compile error "Button Example"
Goto Forum:
  


Current Time: Sun Aug 24 17:12:00 CEST 2025

Total time taken to generate the page: 0.07511 seconds