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Home » Developing U++ » U++ Developers corner » Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer) [message #27209 is a reply to message #27208] Fri, 02 July 2010 16:53 Go to previous messageGo to previous message
kohait00 is currently offline  kohait00
Messages: 939
Registered: July 2009
Location: Germany
Experienced Contributor
no, its basicly to know what kind of functions are to be taken care of, so not to have to start from zero digging in man pages etc.
 
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