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Home » U++ Library support » Look and Chameleon Technology » HotSpots usage HOWTO
Re: HotSpots usage HOWTO [message #30182 is a reply to message #30180] Mon, 13 December 2010 22:59 Go to previous messageGo to previous message
kohait00 is currently offline  kohait00
Messages: 939
Registered: July 2009
Location: Germany
Experienced Contributor
playing around a bit i found out some general things:

* blue hotspot seems to be hotspot2 and is not used, or at least i couldnt get it to mean sth logical

* thats why blue hotspot needs to remain in top left corner, default (0,0)

* red hotspot, maybe hotspot1, is the real one used.

usage:

red hotspot marks the marging of area in Image, which can be stretched, and thus separates it from area that is fixed drawn without stretching.

see the quick dirty drawing below:

while the respective corners are drawn as is, the layers that lay inbetween are streched/repeated in the directions indicated and thus create a circular margin.

the area in the center is seen as an Image which is drawn resized into the respective remaining space in destination.

correct me if sth is wrong. it's quite important to have this clear.
index.php?t=getfile&id=2976&private=0
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