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Home » Developing U++ » Mac OS » CtrlCore on Mac - xcode files and video
Re: CtrlCore on Mac - xcode files and video [message #30431 is a reply to message #30429] Thu, 30 December 2010 14:17 Go to previous messageGo to previous message
fudadmin is currently offline  fudadmin
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Registered: November 2005
Location: Kaunas, Lithuania
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It's CtrlCore and dependancies for Xcode at early development stage with some limited capabilities like TopWindow where e.g you can draw some lines but it gives you a good start for porting.
Next steps would be (in no particular order):
1. Other Draw methods
2 ImageDraw
3 DnD
4 Clipboard/Pasteboard
5 Events loop and processing
6 Keyboard shortcuts/scan keys
(guesstimate with my current availability - 1 week each + other things)
after that, I guess, excluding file dialog, CtrlLib should compile.
It would be nice if someone could come forward to cooperate in this area.
 
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