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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Graphic primitives tree in Painter
Re: Graphic primitives tree in Painter [message #33794 is a reply to message #33792] Wed, 14 September 2011 08:41 Go to previous messageGo to previous message
koldo is currently offline  koldo
Messages: 3437
Registered: August 2008
Senior Veteran
Hello Mirek

Quote:

BUT we are not going to transform Painter to SVG document.

There is VERY Smile short distance between Painter and a SVG document. In fact in some areas Painter clones SVG.

Weeks ago I worked in both areas and it is a pity that it would be necessary to do a Painter SVG parser and just a SVG parser, when they are so close.

It is just adding hierarchy to Painter.

PD: The editor can wait. If Painter would have hierarchy, it can be added later without the need of recreating Painter.


Best regards
IƱaki
 
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