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Home » Extra libraries, Code snippets, applications etc. » U++ users applications in progress and useful code snippets, including reference examples! » An OpenGL ctrl for Linux / X11
Re: An OpenGL ctrl for Linux / X11 [message #3632 is a reply to message #3622] Fri, 09 June 2006 14:39 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14261
Registered: November 2005
Ultimate Member
cyrion wrote on Thu, 08 June 2006 01:00

Hi,

I checked on windows to see how it works. I'm not sure, but I think that BackPaint(EXCLUDEPAINT) does the job for Windows, but not exactly in the same manner for Linux because the GC is always created.



Of course it is - it is used to paint sibling Ctrls...

Quote:


In addition, a desirable feature would be that Ctrl objects (at least GL ctrls) receive a 'POSITION' event.



There is "State" virtual that should get called when position changes - in that case, the parameter is equal to "LAYOUTPOS".

Note that this is overloaded in DHCtrl and should do position syncs...

Mirek
 
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