Well, than I will continue to use it. Anyhow, it behaves similar to all other u++ packages: I get something working quite fast, but sometimes I don't know exactly, why
koldo wrote on Tue, 23 April 2013 09:01
You are right. ShowLegend() is not used. The function really used is ShowInfo(). I will upload the fix ASAP.
I think having ShowLegend(const bool& show = true) in ScatterCtrl is ok, as this method is also available in ScatterDraw.
I would propose to implement it like this:
ScatterCtrl& ShowLegend(const bool& show = true)
{ScatterDraw::ShowLegend(show); return *this;}
similar to all the other ScatterDraw wrapper methods in ScatterCtrl.