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Re: WString0::Free() crashing [message #40677 is a reply to message #40669] |
Fri, 30 August 2013 22:21  |
crydev
Messages: 151 Registered: October 2012 Location: Netherlands
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Experienced Member |
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I fixed it by changing the array to a Vector<WString> and using Vector.SetCount to gradually increase alloc to keep the size equal to my other arrays.
Thanks for the pointers!
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