Home » U++ Library support » U++ MT-multithreading and servers » [SOLVED] TcpSocket Connect error
Re: TcpSocket Connect error [message #42552 is a reply to message #42396] |
Mon, 24 March 2014 12:02   |
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Yes it would be correct according to documentation, but wouldn't it break the web crawler example?
It seems like I always end up struggling with the same parts when doing communication code. There is excellent helper functions for detecting read and write readiness. But I often have problems with the connection part, either because of slow lines or servers being offline.
It could be a great help if there was an IsConnected() function and/or a WaitConnect() function, like the WaitRead and WaitWrite functions.
Regards,
Steffen
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[SOLVED] TcpSocket Connect error
By: steffen on Tue, 11 March 2014 12:35
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Re: TcpSocket Connect error
By: mirek on Wed, 12 March 2014 10:52
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Re: TcpSocket Connect error
By: steffen on Wed, 12 March 2014 17:24
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Re: TcpSocket Connect error
By: mirek on Wed, 12 March 2014 19:07
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Re: TcpSocket Connect error
By: steffen on Thu, 13 March 2014 08:28
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Re: TcpSocket Connect error
By: steffen on Thu, 13 March 2014 08:43
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Re: TcpSocket Connect error
By: mirek on Sun, 23 March 2014 17:16
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Re: TcpSocket Connect error
By: steffen on Mon, 24 March 2014 08:22
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Re: TcpSocket Connect error
By: mirek on Mon, 24 March 2014 10:21
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Re: TcpSocket Connect error
By: steffen on Mon, 24 March 2014 12:02
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Re: TcpSocket Connect error
By: mirek on Tue, 01 April 2014 19:51
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Re: TcpSocket Connect error
By: steffen on Wed, 02 April 2014 07:02
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