Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Should RGBA have got 4 arguments constructor?
Re: Should RGBA have got 4 arguments constructor? [message #43482 is a reply to message #43458] Sat, 09 August 2014 19:35 Go to previous message
Klugier is currently offline  Klugier
Messages: 1099
Registered: September 2012
Location: Poland, Kraków
Senior Contributor
Hello Mirek,

Quote:

Have you googled it? Smile


Yep, I think I understand the basic idea of "premultiplied alpha". Smile It is just better RGBA representation.

Sincerely,
Klugier


U++ - one framework to rule them all.

[Updated on: Sat, 09 August 2014 19:35]

Report message to a moderator

 
Read Message icon5.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Drawing performance issue
Next Topic: Painter and viewports
Goto Forum:
  


Current Time: Tue May 13 11:45:30 CEST 2025

Total time taken to generate the page: 0.00322 seconds