Home » U++ Library support » U++ Callbacks and Timers » callbacks freeze gui
| Re: callbacks freeze gui [message #48163 is a reply to message #48155] |
Mon, 29 May 2017 20:23  |
Zbych
Messages: 328 Registered: July 2009
|
Senior Member |
|
|
aftershock wrote on Sun, 28 May 2017 22:35Hi,
To avoid freezing... I made the called to execute the time consuming operations in a separate thread..
Is this how it is supposed to work?
Timer freezes the gui each time it calls its callback?
Yes, that is normal. You have to run time consuming tasks in separate thread or if task contains some loop you can call ProcessEvents() in the loop.
|
|
|
|
Goto Forum:
Current Time: Wed Nov 05 06:56:19 CET 2025
Total time taken to generate the page: 0.08814 seconds
|