Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Developing U++ » U++ Developers corner » What about LUA plugin?
Re: What about LUA plugin? [message #4817 is a reply to message #4813] Wed, 23 August 2006 00:13 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14261
Registered: November 2005
Ultimate Member
masu wrote on Tue, 22 August 2006 17:01

Actually, I wondered why it never came into your mind using it as extension language instead of writing your own, Esc.



One of reasons is that we needed something more similar to C++ - to copy Paint methods into .usc.

Another is that Esc is easily extensible (e.g. .usc), and C++ binding is quite easy.

Last but not least, inventing language is fun Wink

Anyway, originally I have not planed to use it outside TheIDE.

Mirek
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: C strings
Next Topic: A new way how to create "plugin"
Goto Forum:
  


Current Time: Sat Jun 07 19:42:21 CEST 2025

Total time taken to generate the page: 0.04256 seconds