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Home » Developing U++ » UppHub » Job package: A lightweight worker thread for non-blocking operations. (A)
Re: RE: Job package: A scope-bound worker thread for non-blocking operations. [message #48836 is a reply to message #48835] Tue, 10 October 2017 16:10 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14261
Registered: November 2005
Ultimate Member
My try.

#include <Core/Core.h>

using namespace Upp;

template <class Ret>
class AsyncWork {
	template <class Ret>
	struct Imp {
		CoWork co;
		Ret    ret;
	
		template< class Function, class... Args>
		void       Do(Function&& f, Args&&... args) { co.Do([=]() { ret = f(args...); }); }
		const Ret& Get()                            { return ret; }
	};

	template <>
	struct Imp<void> {
		CoWork co;
	
		template< class Function, class... Args>
		void       Do(Function&& f, Args&&... args) { co.Do([=]() { f(args...); }); }
		void       Get()                            {}
	};
	
	One<Imp<Ret>> imp;
	
public:
	template< class Function, class... Args>
	void  Do(Function&& f, Args&&... args)    { imp.Create().Do(f, args...); }

	void  Cancel()                            { if(imp) imp->co.Cancel(); }
	Ret   Get()                               { ASSERT(imp); imp->co.Finish(); return imp->Get(); }
	Ret   operator~()                         { return Get(); }
	
	AsyncWork(AsyncWork&&) = default;
	AsyncWork()                               {}
	~AsyncWork()                              { if(imp) imp->co.Cancel(); }
};

template< class Function, class... Args>
AsyncWork<std::result_of_t<std::decay_t<Function>(std::decay_t<Args>...)>>
Async(Function&& f, Args&&... args)
{
	AsyncWork<std::result_of_t<std::decay_t<Function>(std::decay_t<Args>...)>> h;
	h.Do(f, args...);
	return pick(h);
}

CONSOLE_APP_MAIN
{
	auto h = Async([] { return "Hello world"; });
	DDUMP(h.Get());
	
	DDUMP(~Async([](int x) { return x * x; }, 9));
	
	auto x = Async([] { throw "error"; });
	try {
		x.Get();
	}
	catch(...) {
		DLOG("Exception caught");
	}
}


I guess it is quite similar now.

[Updated on: Tue, 10 October 2017 16:17]

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